UI / UX · Flows · Systems · Handoff

UI / UX designers who ship interfaces, not moodboards

A UI / UX hire is not “someone who can make a Figma file.” iQud designers turn requirements into usable flows, component systems, and handoff-ready interfaces, not a moodboard that never got implemented.

  • Flows you can ship from
  • Component systems, not one-off screens
  • Handoff engineers can actually use
  • First work in about a week

UI / UX delivery signals

  • 5 dTypical time to first design in the repo
  • UXFlows and states, not a pretty empty screen
  • UISystems that survive the next feature
  • 2 wkSprint cadence with design review

The UI / UX seats we actually staff

“UI / UX” is not one job. We match on the product surface you need, the same stacks behind iQud’s live UI / UX Design and Tailwind pages.

  1. 01

    Product UX that survives real users

    Flows, empty states, and edge cases treated as product work, not a happy-path mock that dies in QA.

  2. 02

    UI systems, not one-off screens

    Components, spacing, and variants owned so the next feature does not invent a new button, not a Figma page of disconnected frames.

  3. 03

    Handoff engineers can ship from

    Specs, states, and Tailwind-ready structure in the same engagement, not a “dev will figure it out” dump.

  4. 04

    Tailwind-ready interface work

    Utility-first UI that maps to the frontend the team already ships, not a custom CSS novel nobody wants to maintain.

  5. 05

    Design in the sprint, not a side deck

    Reviews, tickets, and iteration in your rituals, not a two-week blackout followed by a surprise file.

  6. 06

    When a frontend or React seat is better

    A React implementation bench or a CSS-in-JS engineering seat still wants a different hire. We will say so on the intro call instead of forcing a designer-only profile onto a build brief.

Tools they open on day one

Every tile is a live iQud technology or service page. The strip below is the interface stack these designers already ship (HTML, CSS, and Tailwind), not React, Angular, or the full frontend catalog.

HTMLTailwindcssHTMLTailwindcssHTMLTailwindcssHTMLTailwindcssHTMLTailwindcssHTMLTailwindcss
CSSCSSCSSCSSCSSCSSCSSCSSCSSCSSCSSCSS

From intro call to a design in the sprint

A UI / UX hire should be shipping flows and handoff in your tools, not sitting in a two-month onboarding theatre while the Figma file stays a rumour.

  1. 1

    Map the design gap

    UX vs UI vs system work, existing components, seniority, overlap hours, and what “done in 30 days” looks like in handoff.

  2. 2

    Shortlist real designers

    We match available UI / UX specialists to your brief and share relevant flow, system, or handoff work.

  3. 3

    You interview

    Meet the human who will join standup. Validate how they talk through an empty state, a failed handoff, and the last system they actually owned past the mock.

  4. 4

    First sprint in your tools

    File access, tickets, and first design in the cadence, typically inside a week once you say go.

Start with one seat. Grow if the backlog says so.

Most clients embed a single UI / UX designer first. A pair or a UX/UI split only when the work actually needs it.

  • One embedded designer

    A UI / UX specialist joins your squad, takes direction from your lead, and works in your rituals.

    Best forClosing a flow or system gap without a new vendor process

  • Dedicated UI / UX seat

    A stable owner for the flows, the component system, or the handoff, with senior review on the sprint.

    Best forA product that needs a named design owner

  • Scoped design initiative

    A defined slice: a new flow, a system cutover, or a Tailwind-ready interface with contracts already in motion.

    Best forA milestone you can point at, not an open-ended moodboard

UI / UX hiring rates, in writing

Two ways to staff a UI / UX designer. Hourly for spikes and defined tickets. A dedicated monthly seat when you want someone in your standup every day, at a lower effective rate than running the clock.

  • Hire by the hour

    $20/ hour

    Flexible UI / UX capacity for feature spikes, reviews, and scoped tickets. You only pay for hours worked.

    • Same UI / UX designers as a monthly seat
    • Best for overflow, a flow fix, or a single release
    • Start fast, pause when the spike is done
    • Billed against actual hours, not a retainer
    Staff hourly

Rates are for dedicated UI / UX designers (flows, component systems, handoff-ready interfaces). Seniority mix and overlap hours are confirmed on the intro call. We will not quote a stack we do not already ship.

Why product teams staff UI / UX here

A mediocre designer produces a pretty screen that works in Figma. These designers produce flows and systems that survive real users, real states, and your next release.

  • Product work, not “who can make a Figma file”

    They live in empty states, handoff, and why last week’s screen failed because the error path never had an owner.

  • Your files, your tickets, your hours

    GIFT City overlap with Europe and the US. Design reviews happen live when your leads are online.

  • Senior eyes on the sprint

    Mid-level speed without unsupervised system debt. Review is part of the engagement, not an extra SKU.

  • Ten clients a quarter, on purpose

    We do not run a revolving bench. Capacity is limited so the designer you interview is the one in standup.

UI / UX hiring questions

Start with one. Most clients embed a single senior or mid-level designer, then add a pair if the flow or system backlog justifies it.

Global map illustration for iQud contact section

Give the product a designer who can ship past the moodboard

Tell us flows vs systems vs handoff, and the first interface you want in the sprint. We’ll come back with a named profile, a start window, and a two-week plan.