Product Flutter engineers
Widgets, navigation, and state treated as product work, not a hello-world Material scaffold that leaked into production.
Flutter · Dart · iOS · Android
A Flutter hire is not “someone who can run flutter create.” iQud engineers ship polished multi-platform apps with consistent UI, platform channels, and store-ready release pipelines, not a Material scaffold that grew into production.
“Flutter” is not one job. We match on the product surface you need: the same stacks behind iQud’s live Flutter, Mobile Apps, and iOS pages.
Widgets, navigation, and state treated as product work, not a hello-world Material scaffold that leaked into production.
Camera, background work, payments, and hardware bridges owned in the repo, not a plugin nobody can debug after launch.
Certificates, builds, TestFlight / Play tracks, and review fixes as owned work, not a CI job that only runs on one laptop.
Sync, queues, and degraded networks treated as product surfaces, not a “nice to have” after the happy path.
Lists, animations, and rebuild cost reviewed on mid-range phones, not a demo that only feels smooth on the engineer’s flagship.
A React-first mobile bench, a deep Swift integration, or a marketing PWA still wants a different hire. We will say so on the intro call instead of forcing a Flutter-only seat.
Every tile is a live iQud technology or service page. The strip below is Flutter with the device, store, and mobile data tools these engineers already ship, not React Native, Ionic, or the full mobile catalog.
























A Flutter hire should be shipping on a device in your repo, not sitting in a two-month onboarding theatre while certificates expire.
Flutter vs FlutterFlow, iOS vs Android priority, platform channels, seniority, overlap hours, and what “done in 30 days” looks like on both stores.
We match available Flutter specialists to your brief and share relevant product-app, platform-channel, or release work.
Meet the human who will join standup. Validate how they talk through a rebuild jank, a failed store build, and the last platform channel they actually owned.
Repo access, simulators, and a first pull request, typically inside a week once you say go.
Most clients embed a single Flutter engineer first. A pair or a platform split only when the work actually needs it.
A Flutter specialist joins your squad, takes direction from your lead, and works in your rituals.
Best forClosing a multi-platform mobile gap without a new vendor process
A stable owner for the shared app, the platform channels, or the store pipeline, with senior review on the sprint.
Best forA product that needs a named Flutter owner
A defined slice: a new consumer app, a platform-channel cutover, or a store release path with contracts already in motion.
Best forA milestone you can point at, not an open-ended bench
Two ways to staff a Flutter engineer. Hourly for spikes and defined tickets. A dedicated monthly seat when you want someone in your standup every day, at a lower effective rate than running the clock.
$20/ hour
Flexible Flutter capacity for feature spikes, reviews, and scoped tickets. You only pay for hours worked.
Best value
$2,000/ month
A named Flutter engineer on your sprint, about 160 hours of dedicated mobile capacity, with senior review in the cadence.
A full-time month at $20 is $3,200. This seat is $2,000.
Rates are for dedicated Flutter engineers (multi-platform UI, platform channels, store releases). Seniority mix and overlap hours are confirmed on the intro call. We will not quote a stack we do not already ship.
A mediocre Flutter developer produces a demo that works on their simulator. These engineers produce an app that survives real devices, real stores, and your next quarter of releases.
They live in rebuild cost, platform channels, and why last week’s jank came from a widget that should have been a const or an isolate.
GIFT City overlap with Europe and the US. Device reviews happen live when your leads are online.
Mid-level speed without unsupervised channel debt. Review is part of the engagement, not an extra SKU.
We do not run a revolving bench. Capacity is limited so the engineer you interview is the one in standup.
Start with one. Most clients embed a single senior or mid-level Flutter engineer, then add a pair if the product or store backlog justifies it.
All three when they are product work. A Flutter seat is Dart UI that ships to both stores. A FlutterFlow seat is when that is how you already prototype or ship. A platform-channel seat bridges device APIs the Dart layer cannot fake. We will only shortlist engineers on stacks we already ship.
That is a React Native hire, an iOS hire, or a frontend hire, not this seat. Say so on the intro call and we will not force a Flutter-only profile onto a mixed bench.
After we map the role and you approve the hire, first pull requests typically land within a week, faster when the repo, simulators, and store accounts are ready.
Yes. GitHub, Jira, your CI, your standups. We do not invent a parallel process unless you ask for one.
Hourly ($20) is for spikes and defined tickets. You pay only for hours worked. The monthly seat ($2,000) is a named Flutter engineer on your sprint, about 160 hours of dedicated capacity. The same month billed hourly would be $3,200. Seniority and overlap hours are confirmed on the intro call.

Tell us Flutter vs FlutterFlow, which platform channels matter, and the first release you want on TestFlight or Play. We’ll come back with a named profile, a start window, and a two-week plan.